At ScaleRender.net, we pride ourselves on simple, transparent pricing. You're only charged for the time spent
actually rendering frames of your animation and merging those frames together into a video. You will not
be billed for machine startup time, shutdown time and time spent between frames. Our simple pricing is broken
down into a flat 60¢ (normal priority) or 35¢ (low priority) per GPU hour, plus a variable amount depending on machine memory used. You can set the maximum
amount of memory in the job configuration. We'll still try to render on smaller machines if possible and only charge you
for what you use. Most renders will not require more than 16GB + 3.75GB = 19.75GB of total memory. This comes out to
roughly $0.004/OBh for normal priority and $0.002/OBh for low priority
60¢ or 35¢ per GPU hour
+
GPU Memory |
Additional Machine Memory |
Total Memory |
Price Per Machine Hour |
16 GB |
3.75 GB |
19.75 GB |
$0.00 |
16 GB |
13 GB |
29 GB |
$0.25 |
16 GB |
26 GB |
42 GB |
$0.50 |
16 GB |
52 GB |
68 GB |
$0.75 |
16 GB |
104 GB |
120 GB |
$1.50 |